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Pathport Manager 5 v1 Print E-mail

Pathport Manager 5 - Full Release version 1

 

The complete software management tool for Pathport DMX-over-Ethernet installations.  Free.

PM5 splash image

This release includes firmware upgrades for the OCTO, providing front menu support .  A firmware upgrade for one-port and two-port nodes will be released shortly.

 

For more details, click here

To download the program and manual (recommended) click here

To download only the program, click here .

 

 

Pathport Manager 5 will configure properties for all Pathport one-port, two-port and four-port nodes using a firmware version of 3.0.2.x or higher.  Pathport Manager 5 will retrieve and set channel patches for all one-port, two-port and four-port nodes using firmware of 3.0.4.x or higher.  Firmware upgrade support is provided for all nodes upgrading from a firmware version of 3.0.4.x.  Earlier firmware versions require Pathport Manager 3 to upgrade to compatible firmware.

 

Pathport Manager is a Java-based program, and requires Java 6 or higher.

 

Features added in the full release:

 

- Virtual Console and xDMX Monitor testing tools

- Auto-backup whenever changes are committed

- greatly reworked and simplified DMX patching, while retaining the power of complex universes

- improved TFTP transactions, better handling of timeouts (may require firmware upgrade)

- Macintosh TFTP bug fixed

- less alarmist reporting when connected to large systems

- significant improvements to screen rendering and background engine, reducing CPU overhead

- significant improvements to table handling and sorting

 

As always, send us your comments.

 

Macintosh users:  To run Pathport Manager 5, you must be running OS 10.5 on a 64-bit Intel Core 2 Duo machine, and your Java Preference for applications must have Java SE6 (64-bit) at the top of the list.  You may need to upgrade you OS to obtain this version of Java.

 

Linux users:  On some systems, we have seen extremely slow screen repaints, which can affect the Virtual Console.  We are continuing to find a work around for what appears to be a problem with graphics handling in the OS.