uber_tool_artboards_blind.png Blind Memory Editing

To make changes to a Memory while another Memory is live on-stage, select the desired Memory location.  The outline will turn red.  Then touch Edit in Blind.


The display will change to the SELECT task, with a blue background to indicate Blind mode.  The clock on the status bar changes to ‘Blind’, followed by the label of the item being edited.


An icon in the upper right corner of each fixture cell indicates the light’s current attributes. Choose the lights you wish to adjust and follow normal CONTROL methods to adjust their attributes.  Once the changes are completed, press Record button_rec.png to accept the changes, or Release button_rel.pngto abandon the changes.